Forge OS
Intuitive and scalable interface for robotic arms
Details
Partner
Ready Robatics
Space
Robots Management
Timeline
24 months
Mission?
I was responsible for improving the user experience of Forge OS. I conducted research, identified key operator pain points, created a new design system in Figma, and designed intuitive task and condition management flows. I introduced grouping and duplication features, tested solutions with users, and refined the interface together with developers to make the system intuitive and efficient.
Role
UI UX Product Designer

Introduction
Forge OS is the operating system that powers robotic arms across industries. As companies increasingly rely on automation to stay competitive, the need for intuitive and efficient control software becomes critical. My role at READY Robotics was to rethink the Forge OS experience, making complex operations simple and user-friendly for machine operators and technicians. The product had to evolve from a functional but developer-focused tool to a polished, scalable platform that makes robotics accessible to everyday users.

Problem
When I joined the project, Forge OS consisted of more than 250 screens originally designed in Sketch by engineers. While technically robust, the interface lacked usability and coherence. Operators struggled with managing complicated task sequences, understanding conditional logic, and navigating cluttered layouts. Essential actions like grouping, duplicating, and organizing tasks were missing or cumbersome. For operators running complex programs daily, this resulted in wasted time, errors, and frustration.

Vision
Our goal was to elevate Forge OS into a user-centered and scalable platform. This meant transitioning the design from Sketch to Figma to build a unified design system, refreshing the UI for clarity and modern aesthetics, and introducing smart task management features. The vision was to create an environment where operators could focus on programming and optimizing robotic workflows, not fighting the interface. Forge OS needed to become both powerful and easy to use.

Process
Our process began with deep user research. We interviewed and observed operators who use Forge OS daily, gaining valuable insights into their workflows and pain points. These findings led to the creation of user personas which guided every design decision. Operators needed clarity, efficiency, and predictable behavior from the system.
From there, we began transforming Forge OS. We built a comprehensive design system in Figma to ensure consistency and speed up development. At the same time, we redesigned the interface to reduce clutter and make navigation intuitive.
One of the main challenges was task management. Operators needed the ability to visually create, group, and duplicate tasks with conditions. We introduced a visual task tree, allowing them to see and modify the flow of tasks easily. Grouping tasks into folders and duplicating them simplified repetitive programming and kept the workspace clean.
Through A/B testing and iterative improvements, we validated every step. Operators tested new features and layouts, helping us refine interactions and visual hierarchies.

Collaboration
This project was deeply collaborative. Working closely with engineers, product managers, and end users, we aligned technical constraints with user needs. Developers provided feedback on feasibility, while operators helped us prioritize which features would make the biggest impact in their daily work. Regular design reviews and prototype testing created a tight feedback loop that accelerated decision-making and refinement.

Results
The redesigned Forge OS delivered measurable improvements. Operator efficiency increased as task creation and management became faster and clearer. Visual clutter was reduced, making navigation through complex programs much easier. Duplication and grouping features saved time and reduced the risk of errors, especially in large programs.
Beyond usability, the new design system improved internal workflows. Development time decreased, and design handoff became seamless thanks to Figma and reusable components.
Forge OS evolved into an intuitive and scalable platform that empowers operators to make the most of their robotic systems. Through thoughtful design and close collaboration, we transformed a technical tool into a product that delivers a clear competitive advantage for businesses.
